Assistant Professor of Art / Industrial Design
Art & Art History
Chris Sancomb has a hybrid practice in design and studio arts that explore the intersection of art and science through a wide range of media.
His design practice has focused on the creation of STEAM related informal learning environments for science and children’s museums. His work in these areas centers on designing hands-on interactive learning experiences from concept development to implementation. Related areas of specialty include project management, evaluation and remediation, as well as strategic planning for museums and cultural institutions.
His museum projects have engaged over two million visitors at various institutions and includes exhibition projects funded through NSF, NEA and NASA.
Central to his design practice is the belief in creating inclusive, self directed, experiential environments designed to support varied learning styles, promote empathy, and help develop creative confidence in children and adults.
Current artistic research explores science visualization and communication focused on physics, astronomy and cosmology. His work seeks to utilize various forms of scientific data as material for developing visual systems to represent unobservable/non-visual phenomena.This work represents an expression of wonder at the elusive magnitude of Space, and serves as a way of obtaining knowledge and understanding through inquiry, synthesis, material exploration and making.
Teaching specialties include product design, exhibition design, public projects, materials and techniques for Industrial Design and Sculpture, as well as the professional practice of teaching. Pedagogical research interests include designing informal learning environments that focus on facilitating creativity and collaboration.
He has a BFA from Rhode Island School of Design, and MFA from Southern Illinois University, Carbondale.